Disthex
2017
Designed by Ryoji Ishii
Published by (Web published)
Game Materials: - A board that constructs by hexagonal grid shaped any size of rhombus. (Begginer game: 7x7, Master game: 11x11) - Adequate amount of White/Black stones. Game Objective: The winner is the first player to connect the opposing sides of the board marked by their colors. Game Preparation: Each player has all stones of their color. Game Play: Players take turns placing a stone of their color on a unoccupied single cell in the board. But there is one exception: player can't play on adjacent cells that their opponent previously played on. Note: The name of Disthex is abbreviation of Distant Hex. The rule of Disthex was inspired from Hex and Yavalanchor.
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Game data sourced from BoardGameGeek, used under their API terms.
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