Serenissima
1996
Designed by Dominique Ehrhard, Duccio Vitale
Published by Descartes Editeur, 999 Games, Eurogames
themein fourteenth century atlantic ocean end america discover mediterranean sea great prosperity route east west great fleet age battle lucrative trade routestrade city like venice genoa barcelona istanbul grow powerful nation establish trade route far north africa middle east bring spice gem gold western mediterranean serenissima recreate era mediterranean centre world tradethe gameeach player assume role citystate goal establish sphere influence mediterranean share sort commodity trading empire prosperous course game player build galley hire crew buysell commodity value good influence player have monopoly certain commodity player control port earn extra income player port able port specific commodityin end scoring base number port player control fact port commodity different kind available port come type small medium citystate small port easy satisfy need commodity consider quotfullquot start citystate far difficult need kind commodity available additional commodity plus producedure course game number type commodity available port control number crew member hire build galley fort price commodity sell example player wo nt able build new galley wood iron available port control galley build space available fill crew good crew member allow movement space make galley powerful space need carry good worth money money hire new crew build new galley commodity balance need strike trading commodity take control port fleet merchant galley fleet warshipsthe game last turn depend number active player turn order define bid winner bid choose play second depend situation player want play equally interesting example play player unable react player avoid have galley blockade
We may earn a small commission when you buy through these links.
%2Fpic322925.jpg&w=3840&q=75)