Sorcerers' Skirmish
2017
Designed by Joe Kell
Published by Wildflower Games
Mechanics
Description
Each player takes the role of a sorcerer and is striving to be the last one standing. Using the powers of Water, Fire, Grass and Chaos each turn the players simultaneously casts a spell. The spells resolve based on a rock-paper-scissors mechanic. The actions on each spell are fairly simple. You will either heal yourself, draw more spells, or hurt the target of your spell. The game ends when there is only one sorcerer left standing or a player has run out of spells.
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Game data sourced from BoardGameGeek, used under their API terms.
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