Bango
2003
Designed by Steffen Mühlhäuser
Published by Steffen Spiele
Categories
Mechanics
Description
This abstract game looks like a Go-Moku (GO BANG) variant: the objective is to form a line of five of your pieces horizontally, vertically or diagonally. The real difference is that if the objective is not achieved during placement, then the game enters the second phase where players can move their pieces. The game comes with 32 square wooden blocks in yellow and red.
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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