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Green Hornet

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Green Hornet

Green Hornet

2011

Designed by Lloyd Krassner

Published by Warp Spawn Games

Mechanics
Description

A Card game for 2-4+ players on a Green Hornet Theme. Players share a common deck consisting of 8 card types: G = Green Hornet K = Kato B = Black Beauty V = Villain T = Thugs P = Plot I = Investigation S = Special Each turn has 4 Phases: 1. Pulp Phase - Draw 2 cards from the deck. 2. Action Phase - Discard one card from your hand and take an action dependant on the card type. 3. Installment Phase - You may Solve a Case to do this you must do the following: Reveal 1 Villain card, 1 Thug card, and 1 Plot card. You may also play a Special card for its Crime Points. - Add up the Total Crime points from the 3 or 4 cards played. - Next play 1 Green Hornet card, 1 Kato card, 0-1 Beauty cards, 0-1 Investigation cards, and 0-1 Special cards. - Add up the total Hero points of these cards. - The Hero points must equal or exceed the value of the Crime Points. - Gain Victory Points equal to the number of Crime Points played. - Discard all revealed cards. 4. Cliffhanger Phase - If you Solved a Case this turn, fill your hand to 7 cards. Max hand size is 9 cards. Discard excess cards. The game ends when the deck has been gone through twice. The player with the most Victory Points wins.

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Game data sourced from BoardGameGeek, used under their API terms.