The Chameleon
2017
Designed by Rikki Tahta
Published by Gameology (Gameology Romania), Randolph, Dal Tenda, Angry Lion Games, Big Potato, Big Potato Games, Dal Tenda, HCM Kinzel, Desyllas Games, Randolph, Angry Lion Games, Magellan, HCM Kinzel, Trefl, Popcorn Games, Grok Games, Trefl, Reflexshop, Magellan, Reflexshop
A bluffing deduction game for everyone. Each round involves two missions, depending on whether you re the Chameleon or not. Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word. Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word. At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.) Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.
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Game data sourced from BoardGameGeek, used under their API terms.
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