Brainsweat
1990
Designed by (Uncredited)
Published by Swainson Hawke
From the back of the box: Destined to become a classic. "The bottom line of Brainsweat is to earn the most points." Points are based on correct answers but more so on fooling other players. Brainsweat variations: Scramble. Find as many words as possible in the mixed up letters. Example: Seafscier--Fricassee (unscrambled word)-sea-ice-far-rice, etc. Reverse: Co-players attempt to guess the word which has been defined or to create a convincing phony. Hilarious "Oh no what now" cards that add another dimension that can be friend or foe. Example: I've never been to France, but I love French Fries. Add 5 points to my score. Warning: The "Sturgeon" General has determined this game could be habit forming. Includes gameboard, 500 Brainsweat cards, 2 dice, 40 "Oh no what now" cards, 1 minute timer, 6 playing pieces, 6 pencils, score pad, answer pad, history of the game, scoring rule summary, and instructions
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