RAN
2007
Designed by Mark Herman, Richard H. Berg
Published by GMT Games
gmt websiteran th volume quotgreat battle historyquot series second game battle samurai follow gmts samurai vol v run cover famous sengoku jidai age warring state powerful daimyo japanese feudal lord strove maintain extend power basis seek attain office shogun power throne emperorran simulate highly personal form warfare develop japanese samurai formal battle play backdrop individual feat courage bravery devotion outstanding foolhardy homeric political tactical victory line collect sever head enemy samurai reign close second importance term tactic europe dawn modern warfare introduction gun arquebus portuguese revelatory effect musketry japanese battle pretty swirl nonlinear affairran famous japanese film director kurosawa choose samurai version king lear roughly mean ldquochaosrdquothe battle ran battle onehalf map tennoji mimasetoge october takeda try return castle base hojo try intercept ambush twice number startling takeda victory mimigawa november interrupt besieging takajpo castle otomi retreat wood burst attack shimazu relief force outwit clever shimazu tactic nagakute tokugawa vs ikeda nice small battle man set piece affair fight difficult terrain hellip mountain rice paddy etc nunobeyama february amako vs mori okitanawate march ryuzoji vs shimazu suriagehara june date masamune man hold initially effective attack asahina yosohiros man army relatively flat terrain key use reserve tennoji big battle era map battle box sekigahara hideyori son hideysohi challenge tokugawa result battle man swirl affair lot arrive reinforcement component countersheet x battle map backprinte battle rule book battle scenario book chart amp table card record sheet tenside diedesigner mark herman richard bergart director rodger b macgowanmap art leland myrick
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