Pitwits
1990
Designed by Roger Heyworth
Published by Gibsons
The quick-witted game for for quick-witted people! Pitwits challenges you to think fast, but think straight. You all take a turn to read a set of five clues to the others, the clues get easier as more are read. You simply shout out the answer when you think you know it; if correct all the others move down the board towards the pit and out of the game, if wrong then you move towards the pit. Movement is related to the number of clues which have been read before the answer is given - the more clues, the less movement - e.g. 1 clue = 5 spaces, 5 clues = 1 space. The last player left in the game wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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