Get in Gear
2003
Designed by Thomas Rabideau
Published by International Playthings, Inc.
From the back of the box: A Challenging Race to Avoid Pitfalls in the Road and Reach the Finish Line First! Out of Gas! Flat Tire! Cows on the road! Players "drive" their cars on the ever-changing road, trying to avoid oil slicks, broken glass, accidents, and more. You decide how far you will drive each turn by how many dice you choose to roll. Green lights mean GO so the more green lights you roll the farther you can travel. But if you roll a red light you can't go anywhere - - - - As you make your journey you must watch the instruments on your dashboard, too. You may run out of gas, or your engine may overheat.
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Game data sourced from BoardGameGeek, used under their API terms.
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