Mana
1988
Designed by Claude Leroy
Published by Jactalea
goal mana capture opponent daiumlmio getting capture prove good plan attackeach player piece mdash daiumlmio ronin mdash piece white black set row x game board square board marking start player black move piece move square depend number marking starting location player piece orthogonally direction make ordm turn wish piece piece end movement opponent piece piece capture remove boardafter movement player look number marking square piece land neutral mana bird board place unoccupied square number marking player piece stand square number marking square mana bird locate mdash move piece number square equal number mdash ll mana bird similar manner base piece landsif opponent place mana bird square piece piece number square equal marking starting location b reintroduce capture ronin unoccupied square game board nt piece appropriately numbered square block pieceswhoever capture opponent daiumlmio win
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