Sensory
2001
Designed by T. Albiez
Published by Trick 17
Categories
Mechanics
Description
A cloth bag is filled with a variety of differently shaped wooden pieces. Players take turns to grab pairs of identical wooden pieces out of the bag. Once a player has his hand in the bag, he can feel for the pieces as he likes -without looking- and pick a pair, which he keeps if it matches, in which case he may continue to search for matching pairs. A turn lasts until the current player grabs two un-matching pieces or until a minute is up, whichever comes first. Whoever has most pairs at the end of the game has won.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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