Kendo Duel
2016
Designed by Ákos Vachter
Published by (Self-Published)
Kendo Duel is a strategy card game that can be played in two game modes: the Duel and the Competition . In Duel game mode 2-4 players can play together. They fight each other without drawing new cards during the game. The winner is the last player who has a card in one s hand. In the game mode Competition only 2 players can play and it is similar to a real kendo competition: the players can get ippons (points) and hansokus (penalty points), and the winner is the one who receives the second ippon (point) first. CONTENTS Attacking cards: MEN, KOTE, DO, TSUKI (4 3: 12 cards) – in a brown frame Counterattacking cards: the combinations of the basic attacks above (4 4: 16 cards)- in a brown frame Reinforcing cards: JODAN, SEME (2 2: 4 cards) – in a red frame Cards against reinforcing cards: MUSHIN, SEIGAN (2 2: 4 cards) – in a purple frame Cards to defelct an attack: TAI SABAKI, KAMAE, FUDOSHIN (3 2: 6 cards) – in a blue frame Cards to parry an attack: TSUBAZERIAI, BOGYO (2 3: 6 cards) – in a green frame Alternative attacking cards: TAIATARI, MAKI AGE – (2 2:4 cards) – in a yellow frame Ippon marks on one card (1 card): the marks to show the points must be cut out before the start Penalty marks on one card (HANSOKU, 1 card): it must be also cut out before the start --- I. RULES OF THE GAME MODE DUEL - Cards needed: the whole deck except JIKAN DESU, HANSOKU marks, IPPON marks - Number of players: 2-4 - Duration: 4-5 min. with 2 players Starting the game 1. Before the start the following cards should be discarded from the deck: JIKAN DESU, HANSOKU marks, IPPON marks. The other cards should be divided into 3 subdecks: a. Basic attacks (Men, Kote, Do, Tsuki) b. Counterattacks c. All other cards These subdecks should be shuffled and placed to the marks on the gameboard face-down. 2. Deal 3x basic attacks (Men, Kote, Do, Tsuki), 4x counterattacks and 5x from the other cards to each player. 3. At the beginning, players can switch any 2 of their cards to other cards, each from its own subdeck. The new card should be drawn from the top of the subdeck and your switched card should be put under it. Switching a card is not compulsory. 4. Add the numbers on your basic attack cards: the player with a higher result starts the first attack. If more players got the same total, switch the card with the lowest number on it to a new one from its own subdeck. Examine your totals again. 5. You can start a new or first attack with the following cards and combinations: - Men, Kote, Do, Tsuki attacks: a) alone or b) together with one reinforcing card (Jodan or Seme) - Other attacking cards (Taiatari, Maki age). These two can only be played alone without reinforcing cards. 6. An attack aiming a certain part of the body can always be countered with a same attacking card or an appropriate counterattack card. For example, a single MEN attack can be countered with the same MEN card, or a counterattack, which answers, so starts with MEN. A counterattack can also be answered with another appropriate counterattack or single attack card, and so on. However, if you answer a counterattack with a basic attack card, your opponent can then start a new attack and does not need to answer your card. 7. If you are attacked with a single attack with a MEN, KOTE… etc. or a counterattack; OR a basic attack reinforced with a JODAN or SEME card, you must always react to it. - If you are attacked with a basic attack with a reinforcing card, you must react to the reinforcing one first. You can try to neutralize it, deflect or reflect it. If you can t do any of these, your opponent pulls one card from you and can use it as one s own. - After reacting to a reinforcing card, you must react to the basic attack, too. - If you can t react to a MEN, KOTE, DO, TSUKI attack / counterattack, you lose two cards to your attacker. - If you are attacked with a TAIATARI or MAKI AGE card, and you have no valid card against it, you lose one card to your opponent, which he
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Game data sourced from BoardGameGeek, used under their API terms.
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