World Cup Rugby
1992
Designed by (Uncredited)
Published by Harrison Games, New Zealand
Billed as a "party" game, players are dealt various teams competing in a fictitious 32 team straight knockout rugby tournament. A die is rolled to determine in which of 6 countries the event will be held - which will benefit certain teams during the tournament. Teams are rated as A, B, or C - and matchups are resolved by rolling one of five specially numbered dice per team, depending on the strength of the them and the opposition. The winning team's 'manager' gain a chip, which can be traded in for a 'penalty' token at certain times. Playing a penalty token will add 3 points to your teams score in a match - allowing for a small amount of strategy. Once all the matches in a round are resolved, the remaining teams are reshuffled, and the next round played until the overall winner is determined - although rules are included for "buying" teams if all your own teams are knocked out.
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Game data sourced from BoardGameGeek, used under their API terms.
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