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Thinko

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Thinko

Thinko

2016

Designed by Beatriz Sigüenza

Published by KIBO Factory

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Description

Gameplay overview: Players become explorers that must turn a day-to-day object into 5 different uses under a minute for the place chosen in every round. RULES ABOUT THE OBJECTS: - The object can adopt any size – be it tiny or huge- and be changed to any material. - You must not break or change its structure: a bottle cannot be cut in half to have it transformed into a flower pot. - An object of the likes of ball or balloon may be inflated or deflated, this doesn t change its structure. Example: What can a toothbrush at a camping be used for? How can you use a toothbrush at a camping? A player answer: - Fix the tents. - Marker of the plot number. - A floater (gigantic plastic toothbrush). - Kids slide. - Dog toy. Your goal is to become the more creative and win more points to be the first with 40 points scored. SCORING: You get 1 point for each use that someone else had written down as well. 2 points are scores for each unique use. You can get 1 point subtracted if your repeat a use from previous rounds during the same game or if the actual structure of the object is cut up or modified in any shape or form. CONTENT 20 scene cards 45 item tokens 1 hourglass 1 board 6 player tokens Rules (Espa ol, Catal n, Euskera, Galego, English)

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Game data sourced from BoardGameGeek, used under their API terms.