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Gazala-Tobruk

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Gazala-Tobruk

Gazala-Tobruk

1990

Designed by Bruno Auberthier

Published by Ludopress, Soldados y Estrategia

Mechanics
Description

Gazala-Tobruk game system, of medium complexity, puts the emphasis on armored combat, with tank/armor units at battalion level and regiments and brigades for the infantry. Each type of unit exerts a type of ZoC depending of the quantity and/or quality of its anti tank/armor assets, from rigid ZoC to semi rigid or no ZoC at all. Other outstanding aspects of the rules are the HQ units that give combat support (There are HQ at the Army, Corps, Division levels, and even at Brigade level for independent British Armored brigades); minefields, air support and Allied redoubts or boxes.

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Game data sourced from BoardGameGeek, used under their API terms.