Aquatika
2016
Designed by Alexandre Droit
Published by Jeux FK, AURUM, Inc.
Categories
Mechanics
Description
Objective: A player wins once one of his pieces have crossed the board, and is in the goal box. Each player has 9 pieces. There are 3 types of pieces, with a different power: The Shark can eat even a friendly piece. The Octopus can cover an enemy or friend piece (except another Octopus), they move together and Octopus release the covered piece at any time. The Flying Fish can jump over one or more friends or enemy pieces, but always linear. The ability to cover or eating the own pieces allows to develop interesting strategies.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Aquatika” on YouTube%2Fpic3391689.jpg&w=1440&q=75)