The Civil War 1861-1865
1983
Designed by Eric Lee Smith
Published by Victory Games (I)
sprawl rendition american civil war try fit grant lee indian raid western territory include extensive treatment naval riverine warfare strategic civil war game map cover theater war eastern seaboard middle texas mile hex optional second map extend new mexico turn year month fourmonth winter turn turn consist indefinite number quotpulsesquot long long time troop represent generic strength point man sp ironclad escort naval vesselsthe key concept game theater command point pulse leader theater east west transmississippi player prioritize turn primary secondary tertiary designation turn advance require modest degree foresight high priority theater receive large allocation command point activity command point need perform game function move sps consolidate sps army construct fortification add naval sp sack unwanted general etc player obtain dice roll start turn addition cp assign individual theater receive allotment quotdiscretionaryquot cp theater union get naval cp additional cps generate turn note turn divide indefinite number pulse begin pulse player roll dice difference result number action pulse high roller action expend command point muster sp reinforcement bring inew newly promote leader play dice roll equal turn end immediately player receive additional command point likelihood immediate end rise number tie roll certainty fourth tie turn nt end fashion continue command point available reinforcement leader enter strength point abstract game include historical leader enter play time rise prominence real life leader rank star rating initiative tactical combat army command begin low rank promote sherman instance single star appear rise like president lincoln davis real life player nt absolute control promotion leader perform well high rank leader rank determine number sps command star high rank assign sps permit leader preferably capable economical entire force expend command point equal initiative low initiative number well game leader sps cost cp render static well army large sps command star leader army maximum size base historical counterpartthe game elaborate combat resolution procedure somewhat elaborate supply rule naval system game cavalry railroad militia neutral state chromeladen option add far west map theaterplayer gain victory point primarily capture major enemy neutral city win neutral state south get vps successful commerce raid isolate capture washington dc win capture washington moment vps north vps check november april game come definitive endfor lack time patience war scenario provide historical setup start civil war nt big game produce dreadful conflict certainly ambitious scope degree detail include counter
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