Arbela: Gaugamela, 331 BC
2016
Designed by Richard H. Berg
Published by LPS, Inc., Turning Point Simulations
Mechanics
Description
Explore Alexander's decisive battle in a card-based system designed by Richard Berg. This is not a "card-driven" game, nor one with a traditional mapboard, but one in which the units and leaders themselves are cards that capture the abilities and appearance of the two armies. Cards face, move, and fight within their own grid. Game options include a "historical" battle deployment or allowing you to "do better" on your own.
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Game data sourced from BoardGameGeek, used under their API terms.
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