Scuba Dive Game
1973
Designed by Russell Taft, Terry Riester
Published by T. R. Enterprises
From the instructions: OBJECT OF PLAY-"Scuba Dive Game" is a game designed for the non-diver as well as the diver. Many basic concepts are introduced to the player as well as a variety of realistic problems and "hazards." Each player must become a certified SCUBA diver and is then allowed to "dive" the board and work toward obtaining treasures from the various sources on the board. The basic goal of the Diver is to obtain enough money from the SCUBA obtainable treasures to purchase the certification and equipment necessary for "Hard Hat" diving. Only after obtaining the Hard Hat gear and certification card can the Diver enter the "Blue Hole" in the center of the board and obtain the $1,000,000 treasure which wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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