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Kutuzov: The War in Russia, 1812

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Kutuzov: The War in Russia, 1812
Rank #8252

Kutuzov: The War in Russia, 1812

2008

Designed by Mark McLaughlin

Published by GMT Games

Rating
6.9
Weight
3.4/5
Description

kutuzov interactive play complete onesitte carddriven game sweeping manoeuvre epic battle story siege lethal attrition crucialtowin troop morale player designer napoleonic war wellingtonin spring emperor napoleon france gather regiment nation large military force raise europe june lead grand army man nieman river begin believe great final triumph invasion subjugation russia defend army fall prodigious onslaught tsar alexander turn pugnacious crafty old warrior help save country people romanov dynasty marshal mikhail kutuzovkutuzov use basic rule system find napoleonic war modify interactive play wellington later title diplomatic political rule come play imperial morale fall low trigger desertion austrians outright revolt prussian naval rule russian ability friendly port quothornblowerquot home card allow russian invasion baltic coast kutuzov primarily game manoeuvre combat player recreate siege legendary battle familiar gamer bring life great book leo tolstoy war peacea russia enemy stand solid rank player contend opponent cossack raider polish lancer brutally horrify attrition fragile morale treacherous ally political event outside theatre war course quotscorche earthquot quotgeneral winterquot scourge effect invader defender holy mother russia card quote actual participant great struggle drive game bring flavour russia campaign imperial tsarist mini quothome decksquot dozen card share increase chance event force option present original contender arise play card include quotmust playquot political event ensure playing game differentkutuzov come campaign game turn include numerous mechanism bring game quotsudden deathquot end conclusion turnmark fred seek deliver value variation enjoyable gaming provide game start scenario allow game begin commencement turn smolensk turn napoleon moscow campaign fourth unique method play allow player power highly competitive unusual game labyrinthine think doublethink fifth version allow player play game single hand card quotchipsquot buy additional card play progressesthe campaign scenariosquotinvasionquot turn game start french ally military juggernaut smash border attempt catch annihilate russians mass defend motherland player surpass historical counterpartsquoton smolensk quot permit player avoid border battle initial french advance begin play watershed campaign grand army confront concentrate russian force defend smolensk immediately kutuzov arrive command french advance moscow historically seek victory alternative offensive directionhellipnorth st petersberg south seize ukraine southern victory pointsquotnapoleon moscowquot version kutuzov bloody battle borodino fight grand army repose moscow await russian surrender agreement term chill snow winter fall harbinger s come french remain deep russia hope conquer country time withdraw well defence campaignin scenario imperial power initial advantage number leadership resource morale army know defeat superb military instrument lead powerful man europe devoted retinue legendary marshal face enemy taste victory battle nearly generation let fullscale war like napoleon wage french advantage superiority quickly soon dissipate immense marsh unende steppe fiercely fight field city russia succeed advantage slip away force tsar kutuzov defend russia advance outer marche fragile empire lead archenemyhellip napoleon

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