LAP
1969
Designed by Lech Pijanowski
Published by Games and Puzzles (magazine), dtv (Deutscher Taschenbuch Verlag), Hugendubel Verlag, RBA Libros S.A., Hutchinson, Dover Publications, Random House, Inc.
Lap was published in Sid Sackson's A Gamut of Games and was described by him as a second or third cousin to the well-known pencil and paper game Battleship. Each player secretly draws dividing lines on a grid of 8x8 cells, creating four sectors of exactly 16 squares. Players then take turns gathering clues by asking how many cells in a particular 2x2 square belong to each sector. The game is won by correctly deducing the opponent's setup.
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Game data sourced from BoardGameGeek, used under their API terms.
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