Board Game Directory

Day Night Z

← Back to Board Games
Day Night Z

Day Night Z

2019

Published by Creating Games

Description

All hope abandon ye who enter here. Welcome to the grimdark. Welcome to DAYNIGHTZ Dawn breaks on the refuge, and the sunrays bring you the feared news…the day has come, the day to go back to the city. When this damned thing started, you joined a group of survivors that had gathered in the woods, fleeing from the city. With tremendous effort, you erected a makeshift refuge to fend off the foul creatures, waiting for the army to come and save you. However, help is not coming, you know that now. And so do the traitors who quietly left the refuge last night, taking most of the remaining supplies with them. Now you are forced to go back to the city: It s the only option if you want to survive another day… This is the starting point of DAYNIGHTZ . You get to pick a group of up to 4 survivors, each with its own character sheet that shows its attributes and abilities, a backpack and some equipment. Now you re ready to start your adventure in a nightmare world, where the dead rule above the living. What is your goal?That depends on the game mode chosen: -> In campaign mode you will have to brave narrative missions where you will have to fight and take difficult decisions, that will determine your progress, culminating in one of three possible endings. -> In survival mode you will roam from city to city, with complete freedom to do whatever it takes to survive another day on this hell on earth. How are you going to achieve your goal?The game is divided in 3 segments: Adventure Phase, Travel Phase and Refuge Phase. 1) Adventure Phase: This is the most important phase of the game. In it, players will roam the streets and alleys of the city, exploring locales, suffering encounters and generally trying to keep a low profile while striving to achieve their goals (established by the campaign mission in the campaign mode or by their own interests in the survival mode). One of the many things that set DAYNIGHTZ apart from other games is that is played on TWO LEVELS. What does that mean? On one hand there is the City board, consisting of a labyrinth of streets, alleys, surprise zones and locations. On the other hand, whenever the players want to explore a certain location, or due to the triggering of events and conditions, players will lay out tiles to represent that particular location. Each location has its own set of tiles, depending on its nature. For example, the Firemen Park location consists of the parking tile, the locker room tile and the offices tile. 2) Travel Phase: Once the Adventure Phase is finished, survivors will have to trudge back to their refuge with their meager loot. In this phase survivors will have to face different situations, like zombie encounters, coming across abandoned structures (farms, etc) and being assaulted by other survivor groups. 3) Refuge Phase: This is a management phase, where survivors will have to handle, upgrade and defend their base. While in the refuge survivors can do a lot of stuff: recover from their wounds/infections, level up, stock supplies, farm food, upgrade the refuge s defenses…The refuge, though, will be attacked regularly by either roamer s packs or other survivor groups, who can also steal and sabotage your base. That is more likely to happen if you re away for extended periods, so try to do your city supply runs as fast as possible… What is the core mechanic?DAYNIGHTZ is based on a double profile system, for both the zombies and the survivors: during the day, zombies use their worse profile, while during the night, zombie use their better profile and survivors will use their worse profile, unless they re equipped with a light source…which are obviously very scarce and run out very fast! The day and night cycle is controlled through a timetable located on the City board. On top of that, other elements can make the brave survivor s life even more difficult: - Threat Counter: Consists of a counter that increases as a result of d

Where to Buy

We may earn a small commission when you buy through these links.

View on BGG →

Game data sourced from BoardGameGeek, used under their API terms.