Guns & Steel: Renaissance
2016
Designed by Jesse Li
Published by Grail Games, Moaideas Game Design
world dynamic place change stop flow new improved way challenge traditional value wave renaissance sweep sparedwith great power come great responsibility provide stability protection result new golden age endure tide time leave epic impression civilization heritage mankindgun amp steel renaissance standalone expansion gun amp steel provide new card new mechanism play combine base game provide rich dynamic adventure history here overview player turn game resource phase play card facedown resource card development phase play card faceup development card purchase phase buy card supply end turn phase card hand retrieve card hand card hand check place glory cube wonder game end wonder take space age card buy player vp token point vp win
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