All or Nothing
2016
Designed by Damon Alan
Published by (Self-Published)
Categories
Mechanics
Description
In All or Nothing you bid just that. You're going to take all of the tricks, or none. If you succeed, you're rewarded with a lower score and the first to zero (from 100) wins. If you fail, your score goes in the wrong direction. The goal is to succeed while making the other players fail. They're out to get you, so keep your eyes open for opportunities to meet your bid.
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Game data sourced from BoardGameGeek, used under their API terms.
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