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Ominoes

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Ominoes

Ominoes

2016

Designed by Andrew Harman

Published by YAY Games, Albi, Albi

Description

Winner of the UK GAMES EXPO Award for BEST ABSTRACT GAME 2017 1864, Ominus Valley, Egypt — a hoard of 6,000-year-old game cubes is found. No one knows how to play this mysterious game — until now when this ancient game is reborn as Ominoes. In this abstract strategy/tactical game, 2-4 players want to collect their favored gods — Horus, Ra, Apep, and Khepri — in groups to earn points. They do this by rolling custom dice that both determine actions and are placed on the game board to count as a piece of the player's color. On a turn, the active player does the following: Roll: Take a die and roll it. Move: Move a die on the board that matches the rolled color exactly three spaces. Place: Placing the die just rolled on the board, possibly scoring a group. The dice have four faces matching the players colors, with unused colors in a two- or three-player game being scorable by anyone. The other two faces — "Yay-Ra" and "Ominotep" — allow the player to move or reroll any die, respectively, and they count as wild once on the board. Groups of four (or more) dice of a color are scored immediately and give their player points equal to their number. The first player to 13 points (or 21 points in a two-player game)wins! Quick to learn, easy to play but with layers of light tactics. Ominoes is 15 minutes of play.

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Game data sourced from BoardGameGeek, used under their API terms.