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Sabotile: Isles of Hexoté

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Sabotile: Isles of Hexoté

Sabotile: Isles of Hexoté

2016

Designed by Mark Fuelle, Sehoon Park, Ervin Tsay, Ben Moy, Alex Corrao

Published by Grizzly Forged Studios, LLC

Description

Sabotile: Isles of Hexot is a competitive 2-6 player capture-the-flag game with tile management based progression. As a chieftain of one of the six tribes on the island of Hexot , you will start in your people's village outskirts and attempt to bring back your sacred totem, stolen by the god of chaos Mesba, from the center temple. However, it has been mixed with the other tribes' and you must deduce yours by carrying totems to villages and using the ever-changing land to bolster yourself and impede the rest. Influence the board by placing or taking tiles with various powers to affect the game and take back what is rightfully yours! Moving across tiles, any time you or another tribe chieftain ends movement on one, it activates, the resulting effect taking place. This simple mechanism opens up all sorts of opportunity for strategy and sabotage.

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Game data sourced from BoardGameGeek, used under their API terms.