4 Gods
2016
Designed by Christophe Boelinger
Published by Ludically, Conclave Editora, Asmodee
god realtime tilelaying game player create world mdash tile time mdash lay claim god world attempt win follower send prophet worldin detail player sit outside cardboard frame represent limit world player start randomlydrawn tile hand doublesided tile depict type landscape type present worldwhen play begin player simultaneously start lay tile frame tile adjacent side place initially tile place corner frame player build inward player place tile legally place side adjacent frame previously place tile landscape match tile bordersinstead place tile player place personal discard area hold tile player hand free draw new tile bag alternatively player free hand pick tile discard area place worldat point game player claim god god follower god associate particular type landscape eg merfolk god player follower place prophet tile place claim section landscape player place number prophet landscape long place prophet tile add worldat point game player think section board fill tile mdash eg space s surround type landscape mdash player place round city marker space claim city prophet matching tile find later player quotsmashquot collect city replace tileonce world fill player agree tile place game end player score point city occupy smash landscape prophet worth number point player prophet equal number tile landscape minus number prophet landscape large mass reward god large bonus second large masse reward god small bonus similarly landscape appear distinct group reward god large bonus second large group reward god small bonuseswhichever god score point win
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