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Franken-Monster Deathmatch

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Franken-Monster Deathmatch

Franken-Monster Deathmatch

2015

Designed by Jordan Booth

Published by (Web published)

Description

Mix and match dragon, vampire, and werewolf body parts to create a fearsome gladiator that you will pit against your opponents' creations. Fight to the death against the other monsters in a limb rending battle that only ends when one heart remains beating. The game has two distinct phases, first you draft all of the body parts between all players, and build your monster with the parts you've drafted. Then players take turns attacking each other using an innovative system where the limb you use to attack dictates which area (upper, middle, lower) of your monster will be vulnerable to the next attack aimed at you. Combat continues as limbs take damage and eventually fall off. If an attack targets a space that is missing a limb it goes through to the torso, once your torso is destroyed you are out of the game. Each body part has a thematic offensive or defensive battle effect which adds to replay value as you explore all of the possible monster combinations.

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Game data sourced from BoardGameGeek, used under their API terms.