A Cha Co
2014
Designed by Satoru Nakamura (中村聡)
Published by March Hare Games
In A Cha Co, you become a pyrotechnician wanting to be the first to construct 10 fireworks to win the game! Roll the dice (number is dependent upon the amount of players, n+1 formula). You choose the colour of highest quantity rolled. Then, everyone hides a gem of the colour of firework they wish to produce, with a simultaneous reveal afterward. Those who have chosen a singular colour (that no one else has selected) each receive a ring of that colour, representing one firework. The point value system is the following: White = 1 point Blue = 2 points Red = 5 points The steps are repeated until a player reaches 10 points first and wins the game!
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Game data sourced from BoardGameGeek, used under their API terms.
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