Twilight of Shogun
2015
Designed by Tomoki Kondoh
Published by Game Journal, Siegeblade Studios, Kuro Neko Design Workshop
This is a game on political conflict in the last years of Japanese Edo period (1856 to 1867). The basic game engine is based on Twilight Struggle. Players control either pro-Tokugawa Shogunate or anti Shogunate (imperial) faction. Each turn players play historical event or common political operation cards. This mostly helps them to place their own influence points or remove the opponent's influence points. The difference of Influence points determines the control of hans (domains), and it also affects control of areas. The winner is determined by victory points, mostly gained by area control. Issue game of Game Journal #56
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Game data sourced from BoardGameGeek, used under their API terms.
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