Chill Out!
1996
Designed by Darrell Simmons
Published by Awesome Games
Players attempt to get rid of all the cards in their hand. The roll of two dice determines what you can do on your turn: Dice Total 1 through 6 = Discard a card, discard a run of 1-2-3-4 in the same color, or play an action card. Dice Total 7 = Discard a card [i]and[/i] give one card to another player. Dice Total 8 through 12 = Draw a card from the deck or discard pile. Rolling doubles gives you twice the reward/penalty as you can discard 2 cards, or you have to draw 2 cards. Action cards are all different ways of adding more cards to a specific opponents hand.
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Game data sourced from BoardGameGeek, used under their API terms.
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