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Catch 6

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Catch 6

Catch 6

2004

Designed by Sara Ellen Daniel, Elliot Daniel, Shayna Daniel, Andy Daniel

Published by Enginuity

Categories
Mechanics
Description

A "Spicy Dice" game. Catch 6 is a game for 2 players that requires a set of Spicy Dice to play. Player compete to "catch" a given number, with 1's being the most valuable. The game is played by rounds, with the first player to win 5 rounds being the winner. Rolling a red pip (a spicy dice specialty) is required to start a capture. Player may "carryover," an option to concede the round and to start scoring the next round immediately, which adds a little strategy to the game.

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Game data sourced from BoardGameGeek, used under their API terms.