Dungeons & Dragons Adventure Game
1999
Designed by Andy Collins, Jason Carl, David Noonan, Jonathan Tweet
Published by Tactical Studies Rules (TSR), AMIGO, Kaissa Chess & Games, Wizards of the Coast, Kaissa Chess & Games, Wizards of the Coast, AMIGO
Based upon the roleplaying system D&D here we have a typical dungeon crawl game. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features. The player characters are either Clerics, Fighters, Rogues or Wizards. The rules are a simpler version of the D&D rules, but the character development goes along with the standard rules. Player characters gain experience points and can advance to the next level. Only rules for 2nd-level characters are given, for level 3 and higher the D&D Player's Handbook is needed. Contents: 1 Map 6 Character Sheets Rules Summary Sheets Rule Book Adventure Book with 6 adventures 6 Dice 89 Tokens which represent player characters, monsters, treasures and dungeon features such as doors. Also listed on RPGGeek as Dungeons & Dragons Adventure Game
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