Fairytale Charms
2005
Designed by David Mair
Categories
Mechanics
Description
A magical game for all little princesses! The game idea is to move the Fairy Godmother around the game board, carry out small challenges and collect charms in your own charm bracelet. Each time you succeed in carrying out a challenge – for example, you find the four-leaf-clover or end up with the bigger half of a wishbone – you can add a new charm in your bracelet. But watch out for the black cat that brings you bad luck: you can not win before you pass the cat on to some other player! The first princess to fill her bracelet with charms wins the game!
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Game data sourced from BoardGameGeek, used under their API terms.
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