Hoard
2014
Designed by Julia Schiller
Published by Cheeky Parrot Games
gather secure treasure fellowadventurer hoard sleep dragon defend attack perpetrate end hunt opportune time actually waken fearsome beasthoard dynamic game hand management set collection pressyourluck turn player possible action roll custom die new card secure set treasure add exist set score point affect dragon wake stage tail head play card soothe rouse use sword opponent capture sword shield board compose facedown card surround dragon change player remove replace card dice roll enable clockwise counterclockwise movement special symbol allow access card game reward memoryhoard mean play round scoring token obviate need pencil paper scorekeeping
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