McGuffin
2015
Designed by Stephen Jennison-Smith
Published by (Self-Published)
One random player chooses to secretly place either treasure or a bomb into the McGuffin. The players then take turns to move the McGuffin from player to player with their cards. At the end of the round the player who has the McGuffin may or may not open it. If they choose to keep it closed they gain 1 victory point. If they open it and it is treasure they get 2 victory points. If there is a bomb inside they lose 1 victory point. After 3 rounds whoever has the highest victory points wins. For now this is a playtesting copy of the new McGuffin that will be KickStartered soon.
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Game data sourced from BoardGameGeek, used under their API terms.
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