Cthulhu Realms
2015
Designed by Darwin Kastle
Published by Asterion Press, Baldar, Tasty Minstrel Games, Arclight Games, Edge Entertainment, ADC Blackfire Entertainment GmbH, Asterion Press, Pendragon Game Studio, ADC Blackfire Entertainment GmbH, GaGa Games, GaGa Games, Arclight, Edge Entertainment, Tasty Minstrel Games, Baldar, Pendragon Game Studio
In Cthulhu Realms, each player tries to reduce their opponents to insanity or have more sanity than their opponents when the deck runs out. Each player starts the game with a small deck comprised of initiates, goons and followers. Five cards from the deck form a row of available cards on the table; with more than two players, place three available cards between each pair of players. Each turn, you start with five cards in hand, playing those cards in order to put locations into play, boost your own sanity or reduce that of others, collect conjuring power to acquire new cards, and remove cards from the game. You can use the power of your locations once each turn. At the end of your turn, discard any cards still in hand and all entities and artifacts that you played. If you lose all of your sanity, you're out of the game. If you're the only one at the table who's still sane, you win. Otherwise, the game ends when the deck runs out and whoever has the most sanity wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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