White's Tale
2014
Published by Archery Trade Association
The White s Tale board game makes players become a white-tailed deer and thrive by taking advantage of their environment and avoiding perils unique to nature s four seasons. The game is fun for kids and benefits retailers, too. The white-tailed deer s keen senses, complicated communication system, and commuter-like daily living habits make it essential that hunters understand the deer s world, said Emily Beach, the Archery Trade Association s manager of education and curriculum development. In the game, players are white-tailed deer, trying to survive and raise fawns. It sounds tough, but The White s Tale makes learning child s play. The game was created as part of the ATA s Explore Bowhunting program, which teaches kids of all ages the basic skills of hunting with a bow and arrow. Students in Explore Bowhunting play The White s Tale to learn how animals follow patterns when traveling, eating and mating. Students then use that knowledge to their advantage while hunting. With this classic-style board game, players learn the natural history of white-tailed deer. Players must collect food and water through all four seasons, and breed successfully by collecting five fawns while avoiding predators, hunters, diseases and other unexpected dangers. It s recommended for two to six players 8 and older. Although The White s Tale doesn t teach players specific hunting tactics, it educates future hunters.
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