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Take Ten

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Take Ten

Take Ten

1974

Designed by Theora Design, Ora Coster, Theo Coster

Published by Didacto, Spear's Games, Orda Industries Ltd., Semper, Schmidt Spiele, BSM Jeux, Claxon

Description

This is a simple children's game to learn counting to 10. The game components are very simple: a flimsy cardboard gameboard consisting of 4x4 connected circles and 66 cardboard circles: one side blank, other side a number from 1 to 7 or a joker. Gameplay is very straightforward: circles are mixed with blank side up, each player draws 3 circles. On his/her turn the player plays one circle on the board and draws a new circle. If a line (horizontal/vertical/diagonal) is completed and the sum of the 4 circles is 10, the player picks up the 4 circles. Game ends when the draw pile is exhausted. Player who has collected most circles by completing lines of 10 wins.

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Game data sourced from BoardGameGeek, used under their API terms.