To Build a Wonder
2015
Designed by Aaron Belmer
Published by (Unknown)
You are an Egyptian military foreman leading your workers to carry large boulders to the great pyramid Giza, one of the seven great wonders of the world. Players cooperatively pull a giant boulder first to the pyramid, then up the pyramid to be set in place. On your turn, you may choose two actions: play a track card from your hand give a clue to the other players draw a card (usable only once per turn) No matter the actions, the boulder moves one space further at the end of each player's turn. All players win if they successfully pull the boulder and put it in place on the pyramid, players lose if the boulder ever falls off the track. At game end, IF all players make it to the end, the player with the most cards in hand wins. A microgame for the BGG / Geekway to the West design contest.
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Game data sourced from BoardGameGeek, used under their API terms.
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