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Avoiding Alan

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Avoiding Alan

Avoiding Alan

1999

Designed by Bruce Linsey

Published by (Self-Published)

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Description

Players take the role of participants at the Gathering of Friends and try to move onto tournament spaces and reach the prize table first, both of which are worth victory points. In turn, each player must first select one of his opponents, and then out bluff/outguess him for the right to move. 50 numbered copies of this game exist and have (mostly) been distributed.

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Game data sourced from BoardGameGeek, used under their API terms.