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Melee in the Mines

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Melee in the Mines

Melee in the Mines

2015

Designed by Jeffrey Henning

Published by (Self-Published), (Web published)

Description

Melee in the Mines is a print-and-play microgame that pits two players against one another. The dwarves silver mine has cut into the tunnels of a monster lair, and now a band of adventurers is fighting for their lives in the narrow confines of the mine against a band of monsters. Each player starts with 7 of 18 characters (18 Monsters or 18 Adventurers). The winner is the party that drives the other from the mine! Only the first character in each party can use hand-to-hand combat. Other party members can use ranged weapons or special attacks -- provided they have a clear line-of-sight over their companions heads. In these tight quarters, jostling for position is important. It s great to have your troll at the head of your party, given his strength, but then no one behind him can see past him to use a ranged attack. If your halfling is at the front, everyone taller can fire over him, but he himself won t be doing much damage. Each turn you can either battle (roll 2 six-sided dice) or take an action (see below) and attack with 1 die. Each die roll is assigned to a character whose abilities match that roll – each card has die faces on it, with corresponding attacks: 1 = Rush, 2 = Strike, 3 = Panic, 4 = Fell, 5 = Do, 6 = Kill. You can download the 4-page PDF from the Files section. You will need two 6-sided dice. This game was created for the 2015 BGG Microgame Prototype Design Competition.

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Game data sourced from BoardGameGeek, used under their API terms.