Combat Operations
1997
Designed by Bruce Biskup, Joshua Howard
Published by BoneGames
Categories
Mechanics
Description
A counter and hex based war game, using a diceless combat system. ComOps is a somewhat generic war game system, that can be used to play many different types of combat. This public beta 1 release includes the rules, the map, the counters, and the few tables needed. A primary goal of ComOps was to present a 'real' war gamers war game, that can be played from setup to end in a reasonable amount of time. At this time no further work is being done on ComOps.
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Game data sourced from BoardGameGeek, used under their API terms.
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