Calamityville
2005
Designed by David Wyman, Andrew S. Berton
Published by Fundex
Categories
Description
The game is set under the gold rush boom and bust. Players build up the town during the boom and the town goes broke under the bust. Much of the action is centered on the donkey in the middle of the board. When a player draws a "Donkey Goes Wild!" card, it bucks its legs to knock down players' buildings. The player with the most assets when the "Gold Runs Out" card is drawn wins. Game includes 4 characters, 13 buildings, 1 bucking donkey, property deeds, newspaper cards, money, gold nuggets, 2 dice, game board and instructions.
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Game data sourced from BoardGameGeek, used under their API terms.
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