Victory Roads: From Bagration to the Fall of Berlin 1944-1945
2015
Designed by Nicolas Rident
Published by Hexasim
june ally finally open second demand stalin red army launch bagration operation bring considerable resource million man tank aim liberate belorussia take surprise german army group center collapse quickly soviets advance km month cause unprecedented defeat german stop gate warsaw insurgency start ruthlessly suppressedbut axis force beat month fierce fighting necessary final victoryvictory road historical simulation retrace campaign eastern june day launch offensive bagration byelorussia berlinvictory road use game system liberty road wargame western dday april integrate specific characteristic campaign counter division axis corps soviet side involve campaignthe system focus different structure oppose army support represent effect materiel equipment specific battle eventsplayer play liberty road find victory road familiarthe main difference game offer relie way handle soviet playerrsquo offensive marker represent area logistic administrative support chief commander stavka theater operation marker somewhat similar pluto marker slightly tricky handle theyscenario budapestvienna turn januaryapril initiation scenario learn system basic bagration turn juneaugust bessarabia turn julyseptember downfall turn januarymay campaign game turn historical setup semifree soviet setupgame component standard map size small map size print side diecut counter quot countersheet counter fullcolour rule booklet designer note page game aids size size dice boxsource hexasim website user description
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