Nick Game
2005
Designed by Corrado Diodà
Published by (Unknown)
Every agent chooses a secret nickname made up of equal number in words. In order to win players must guess the nickname of one of their opponents agents or kill everybody. In turn each agent must choose a movement (by foot, by car or by motorbike) an if they want to, an action (to catch, to shoot, to place a bomb, to be hidden, to try steal files). The actions allow you to get one letter of the nickname out of the victim and in some cases cause wounds. The 16 parts of modular board allow you to make countless combinations for the city. The game is set in an ideal city of 400 spaces.
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Game data sourced from BoardGameGeek, used under their API terms.
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