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Contact

Contact

2014

Designed by Jay E. Treat, III

Published by (Web published)

Mechanics
Description

User Summary: Contact is a 30 minute social game for 4-16 friendly players. It focuses on physical contact between participants; testing imagination, communication, and intuition—An ice breaker meant to challenge social boundaries. Players gather in a circle and take turns interacting with new partners. Each pair finds a way to make physical contact that hasn't already been done in the game. If they succeed, they each earn 1 point. Each player receives a quirk card that tells them one way they must behave during the game (e.g. "Avoid Eye Contact"). If you can guess a person's quirk, you received a point, and they get a new quirk. The game ends when everyone has partnered with everyone else once. The person with the most points wins. NOTE: This was game was a submission to the Golden Cobra Challenge 2014. However, it is much more of a social/party/ice-breaker game than a role-playing game, and has been added as such to BGG with the permission of the designer. The rules for the game are available on the Golden Cobra Challenge website.

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Game data sourced from BoardGameGeek, used under their API terms.