Akita War 1868
2014
Designed by Hirotsune Hasegawa
Published by AlphaStrike Systems
This game reproduces the collision of Akita War of the latter half of the Boshin War, Shonai feudal clan and the Kubota feudal clan (Akita feudal clan). One is in charge of other Ouetsu-reppan allied force (allied force) by a game of two play in new government troop. Victory condition If an allied force gains control of Akita, the allied force wins promptly. Or new government troop wins promptly when new government troop gains control of Tsuruoka. The draw becomes the victory of the new government troop. Sequence 1. Reinforcement Relocation phase 2. The first Shonai feudal clan action phase 3. Kubota feudal clan action phase 4. Allied force action phase 5. The first new government troop action phase 6. The second Shonai feudal clan action phase 7. The second new government troop action phase 8. Morale recovery phase
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Game data sourced from BoardGameGeek, used under their API terms.
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