Melee
2014
Designed by Rikki Tahta
Published by Heidelberger Spieleverlag, La Mame Games, FoxGames, Indie Boards & Cards, Ferti
dawn new year old king die childless new succession decide end year local baron countess good claim time grab throne peer understand force subject understand gold gather man pay knight assert claim recognize strong rich rightful monarchin melee want person capture oppose castle point game end immediately land gold end year money tight gold game build new unit attack gold spend troop motivated high probability successeach player start game castle unit foot soldier gold coin game begin drafting session purchase unit soldier knight camp catapult bid special ability enhance income attack option gamethe game play turn season turn player simultaneously choose potential action tax b build new unit c attack turn end player collect incometo attack unit occupied area secretly decide gold spend motivate troop defender guess spend defender guess wrong attack succeed defender correct attack fail lose unit regardless success spend gold tight tradeoff player assess cheap man conserve gold future build attack generous increase chance limit future optionsthe different ability available game varied strategy strong replayability game alike initial strategic planning stage melee fast highly interactive beware game end suddenly bold attack inadequately defend castle make game nasty brutish short
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